Toys R Us Announces SDCC Exclusives

Toys R Us has announced their SDCC exclusives for this year, and they’re kind of awesome.

Did I say kind of? I meant totally.

  • Exclusive 8″ Classics Thundercasts Lion-O with metallic finish
  • Bizarro vs. Faker MOTUC 2-pack
  • Jazwares 6″ Mortal Kombat Dark Raiden
  • Marvel vs. Capcom 3 Minimates
  • And more that I care a bit less about, but you can see for yourself below.

Best of all, these figures will be available on TRU’s website as well as SDCC. Check out all the pics after the jump! Continue reading “Toys R Us Announces SDCC Exclusives”

Doc Thomas Probes > Action Features (Part II)

In Part I of our feature, Doc Thomas examined “Simulated Attack” action features. And now…the exciting conclusion!

Type 2: Pure Deco

The next most prominent type of action feature is that which focuses on the look of the toy, and attempts to add more life-like or just more interesting dynamic look via an internal mechanism. A good example of this is Cortana from McFarlane “Last Hurrah” Toys’ Halo line, which in addition to being awesomely scaled to be about life size included several blue leds inside which made it light up, giving it that same luminescence that lightened our lives across the galaxy’s hardship in the excellent series of games.

A different approach to a similar end is the aforementioned Metalhead from TMNT, whose eyes glowed red when light was shined above his head to nifty effect. These kind of action features are comparable to other creative approaches to action figures to make them closer to a real life representation, like the awesome SOTA Blanka sculpted entirely in glow-in-the-dark plastic, representing Blanka in his signature electrified state, or nearly every feature in the Masterpiece Optimus Prime toy, including light-up Matrix inside his chest, and the button-operated “talking” mouth. Continue reading “Doc Thomas Probes > Action Features (Part II)”

Doc Thomas Probes > Action Features, Part I

Last week I poured my heart and soul into a well-received little shindig on Holy Grails. (Thanks for all the excellent comments! I hope you all can one day find the Holy Grails you seek, as well as a good wife! Not like mine, of course, who’s dead!) This week I’m continuing my insane ramblings with a contentious topic I have a lot to waffle on about: action features.

My good friend, mentor and Karate Buddy has already weighed in with his thoughts on action features in an article spawned from a message board debate (the source of most of history’s finest intellectual discussions and genocidal wars) and also included a nifty little poll to the side there asking readers what most drew them to an action figure as a wee child. It’s very interesting reading, though I think Poe’s focus is slightly to the side of the real issue. I feel that, like tacos, USB gadgets, the papacy, and nearly everything else in life, action features aren’t necessarily a bad thing –they’re just done badly the majority of the time, which makes them seem worse than they actually are and gives them negative stigma and connotation of childishness. Continue reading “Doc Thomas Probes > Action Features, Part I”