
PGPoA’s anniversary was December 1, and you know what that means–another interview with the Four Horsemen!
As always, I want to thank the fabulous Foursome Horse-some for taking time out of their extremely busy schedule to answer a few questions. In case you haven’t been following it, the Horsemen have been updating their website, FourHorsemen.biz, with frequent shots of the next Fantastic Exclusive, Scarabus. He’s looking incredibly awesome, and he might just be the best FE since Xetheus! (Not a knock on the other FEs, I just love Xetheus…like, a lot.) –PG
POE: For those who may not know, what is the concept behind Symbiotech? Do the figures work together in some way, or does the “symbiotic” aspect have it more to do with the “world” behind the toys?
Eric Treadaway: Symbiotech has been an ever-transforming property story-wise since it’s inception. We originally wanted to create a world where the characters that inhabited this world could look like nearly anything you could possibly imagine, and they’d be set up in pairs that would depend on each other in many ways.
Chris Dahlberg: Then, over over a decade ago now – before we even began making prototypes of the figures, we decided that it’d be cool to not only make an awesome action figure line of this property, but to also incorporate a game into those figures.
Jim Preziosi: That’s where the “tech” part of the Symbiotech name came in. The large characters – the Goleth – would have removable armor that would connect them to the smaller characters – the Pygma – to create a symbiotic link between the two. There were also various weapons and accessories that you could attach to the armor and other weapons and accessories to prepare your characters for battle. A spinner dial connected to the armor would decide movement and battle stats during the game portion, and the armor and accessories would have various values that would allow a character to become more or less powerful during battle.
Cornboy: Since so many other action figure/game hybrids have come along since then and most have failed, we’ve decided just to approach Symbiotech from the “awesome action figure” standpoint for now. If demand is there, once it’s released, who knows, maybe the gaming aspect will make a return in some form or another. There have been LOTS of technological advances since those early days that would allow us to have a lot of fun with that now.
ET: Wait… what was your question again? Haha… (more…)









