Tag: videogames Page 2 of 7

He-Man’s back in a new iOS videogame

MOTU fans with an iPad, iPhone, or iPod Touch will soon be able to play the first Masters of the Universe videogame since 2005’s He-Man: Defender of Grayskull. It’s apparently a brawler. Here’s some info from IGN:

The game takes place across seven regions of Eternia, offering up 27 total levels of action. Gamers will do battle with He-Man arch-nemesis Skeletor, as well was Beast Man and presumably the rest of Skeletor’s lieutenants. Players will be able to level-up He-Man unlocking new powers and abilities as the quest progresses.

Given how cheap iOS games are, I can definitively say I will be getting this.

 

Sightings > Play Arts Kai Has Dark Knights that Rise, Return

When did the toy world get to busy that I’m completely out of the loop half the time? Anyway, Square Enix’s Play Arts Kai line, which up to know has generally featured videogame-based characters, is expanding into movies and comics, evidently – specifically, The Dark Knight Rises and The Dark Knight Returns.

Oddly enough, the live-action-based Rises figure looks pretty good, but I’m not so sure the PAK aesthetic works for the Dark Knight Returns. And while the pinhead made sense for the Arkham videogame figures, since Bats does have a pinhead in those games, it looks wrong on the DKR figure.

Thanks to Toyark via Battlegrip for the tip.

Pic of the Day > Figma Samus 5/6 by optimus-convoy

Figma Samus 5/6

Masters of the Universe The Power of He-Man Video Game

While reading through the entire run of the 1980s Vigilante comic (don’t ask…), I came across the ad below on a back cover. Now, as I kid my family actually owned an Intellivision, so given my love of He-Man it’s unclear to me why we never owned this particular title. I’ll have to have a talk with the Parents Poe.

The video contains what appears to be an entire playthrough of the game. You repeatedly switch between shooting stuff in the Wind Raider and fighting walking fireballs thrown by Skeletor until you reach him and have a brief sword fight. He runs away and you hop back into the Wind Raider. Repeat ad nauseam and you have Masters of the Universe The Power of He-Man Video Game.

Pic of the Day > Almost there Master Bruce… by Popcornboy20

Almost there Master Bruce...

Odds ‘n Ends

  • Happy birthday to The Fwoosh, who are celebrating their 10th birthday this month. Early on the Fwoosh established itself as the place to discuss Marvel Legends, and later Marvel Universe and DC Universe Classics. I’ve met some of the folks behind the Fwoosh at conventions and Toy Fair and they’ve always been great. They’ve got all sorts of events going on, including a giveaway, so if you’re a superhero toy fan be sure to stop by.
  • Pixel Dan has a review of Diamond Select’s exclusive Battle Beast figure from C2E2.
  • The first Fall of Cybertron toys are available for preorder at BBTS. They look cool, and it’s possible these may be the first Transformers toys I buy since Masterpiece Grimlock, but can someone please, PLEASE explain to me why Hasbro prefers to give us yet another Optimus BEFORE giving us FoC Grimlock?!? I just don’t understand the thinking here. I really, really don’t. And yeah, I’m just impatient for a FoC Grimlock toy. I admit it. I hope it’s Voyager class…the Classics Grimlock disappointed me only in that it was so small. We need a big, updated-for-current-science Grimlock.

Odds ‘n Ends > PD revs CIEDCUCGAF, SyFy’s Toy Realities, 4H’s OSM, FOTD has AC2

SuperMom Accessories

SuperMom Accessories by happyworker

  • Pixel Dan has posted his review of the Club Infinite Earths DC Universe Classics Golden Age Flash.
  • For those who might be wondering, yes, I did subscribe to CIE, but I don’t plan to review them and intend to sell all my figures (with the exception of the Bat-characters, probably). I’m either going to sell them on eBay or maybe just my own store.
  • The SyFy Channel is developing a couple of toy-related reality shows: “Collection Intervention” will assist desperate significant others in forcing their loved ones to sell off some or all of their beloved collections, while the more interesting and less personally invasive “Toy Traveler” features Shane Turgeon, “the Indiana Jones of toy collectors,” as he jets around the world seeking rare and unusual toys. Do we got anything on this Shane Turgeon guy?
  • The Four Horsemen posted some new info on their upcoming Outer Space Men release dates.
  • Don’t forget, Figure of the Day has the entire set of DC’s Arkham City Series 2 on its site for $89.99 w/ free shipping.
  • Phil Reed at Battlegrip has reviewed a pair of Play Arts Kai figures – Arkham Asylum Batman and Halo Reach Jorge. I’ve had the PAKAS Bats on my shelf waiting for a review for weeks now. I’m evidently lazy. Oh, and I’ve had the PAK Halo Master Chief even longer than that.
  • I should be able to announce the winner of the Bat-Libs contest either late today or tomorrow.
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Mass Effect 2 Figures Under New Management

After nearly a year in limbo, the second series of Mass Effect 2 figures is now available for preorder. The manufacturer–or perhaps just distributor?–is a company called “Big Fish Toys” (who have a rather spare Web presence at the moment). These seem to be the exact same figures as those DC Unlimited had planned for series two, but Bioware famously swore never to work with DC Unlimited again. So who’s Big Fish Toys, exactly? I’d love to know the story behind this.

Oh, and Big Fish will be reissuing the first series of figures, too. I’ll be curious to see whether the quality is higher than DCU’s attempts–see the ShepardGrunt reviews at OAFE.)

Anyway…it’ll be hard to resist a Legion and a Garrus, but I want to see the quality and articulation on them first.

Pic of the Day > Sega Egg Pawn by (Talyn)

Sega Egg Pawn

Reviews > Robin & Joker (Arkham City, Mattel)

He sat in the ragged chair. Its yellowed stuffing burst from a dozen seams. A small TV flickered before him. It was one of his favorite programs–CCTV footage spliced from the TYGER cameras that loomed over every street corner of the so-called Arkham City.

The footage, barely visible, showed a small, dark figure skulking about a rooftop. Abruptly he stopped and ducked behind an HVAC unit. And then–enter stage left!–a group of well-armored security officers–TYGER thugs, he knew–creeped into view. They kept their automatic rifles in front of them, evidently aware of the intruder’s presence.

Then there was a blur of motion. Perhaps twenty seconds past, and when it was over, five TYGER officers were on the ground, moaning, and the figure was leaping off the roof into the darkness.

A short laugh–more a dry cough, really–crackled from his bloody throat. He idly fingered the tip of the item in his hand. It was a tire iron…a very special tire iron, one he had kept safe for years now. Too many good memories. And who knew? Maybe it had a few more in store.

The Arkham videogames have quickly become big business for DC Comics. While DC attempts to draw in new readers with the New 52 initiative, today’s young generation is becoming familiar with their characters much more from movies like The Dark Knight and videogames like Batman: Arkham City. I wonder how the two million copies of Arkham City sold in October compares to the total money the comics division of DC Entertainment will make in 2011.

It doesn’t hurt that the Arkham games are excellent, with top-notch gameplay and compelling stories written by master Batman scribe Paul Dini. To me, the Arkham games have felt like a more adult version of the 1990s animated series, which makes sense given the staff involved (Dini writing, Kevin Conroy and Mark Hamill voicing Batman and the Joker, respectively).

But perhaps my favorite thing about the games is their aesthetic. The art style and character designs walk a fine line between the realism of The Dark Knight and the look of the comics. It’s a difficult balance that could easily come out looking terrible, but the art team at Rocksteady Studios nailed it. In some ways it’s the superhero equivalent of Hasbro’s G.I. Joe: The Pursuit of Cobra toys–more realistic takes on iconic character designs.

Because the aesthetic is so distinctive and the games so popular, it’s not surprising toymakers ranging from DC Direct to Mattel to Square Enix have all jumped on the bandwagon. The figures from each company differ significantly; Mattel’s are more articulated but the sculpts are soft; DC Direct’s are better-sculpted but less articulated; and while the Square Enix figures look like they’ll have both great sculpting and great articulation, they’re based more on the game’s concept art and SE’s own artistic interpretation than the in-game models.

I reviewed Mattel’s Arkham City Batman & Two-Face set a few months back, and found it disappointing. I didn’t mind the sculpt so much as the poorly-engineered articulation. Let’s see how the second two-pack, Robin and the Joker, fares.

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