Tag: World of Warcraft

Interview > Sculptor Jean St. Jean

Even if you’re only a casual action figure collector, chances are you’ve heard of Jean St. Jean – and you’ve almost certainly seen (and probably own) his work. His career has spanned many companies and toy lines, among them Diamond Select’s Stargate, Battlestar Galactica, The Munsters and Universal Monsters, and Marvel Select toy lines; Mezco’s mega-scale Thundercats figures; and DC Collectible’s World of Warcraft. He’s also an all-around cool guy. –PG

Jean St. Jean

Real Name: Jean St. Jean
Specialty: Sculptor / Musician
Base of Operations: Northern New Jersey
Website: http://blackplague1348.deviantart.com/
History: Jean St. Jean is a musician turned sculptor, who began his career in a small upstate NY toy sculpting studio doing mostly preschool toys and dolls. Five years later he joined McFarlane where he spent almost 7 years helping them develop their hyper realistic style, the last 4 years as Sculpting Supervisor. In 2004, he left McFarlane to start his own company, Jean St. Jean Studios offering sculpting, painting and prototyping services working on such licenses as Diamonds Select’s Stargate SG-1, SG Atlantis and Battlestar Galactica lines, Mezco’s Cinema of Fear, DC Direct’s World of Warcraft and Ame-Comi and Amoktime’s Killer Klowns and Day of the Dead lines. His current projects have been the Lion-o and Mumm-Ra for Mezco’s Mega scale Thundercats line, the Munsters 7” Select line and various Universal monsters for DST including the Metaluna Mutant and Phantom of the Opera as well as contributions to the Marvel Select figure series. He has sculpted more than 30 mini-busts for DC Direct including Heroes of the DCU, Blackest Night and various movie properties.

Poe Ghostal: The new Marvel Select Venom looks fantastic. What was the process for sculpting this figure? What was your inspiration for the sculpt, and how do you approach Marvel Select sculpting in general? For example, do you tend to skew toward the work of a particular artist, or do you try to create a blend of elements, or come up with your own design?

Jean St. Jean: As with all of my DST projects they usually evolve out of extended conversations with Chuck Terceira (DSTChuck on his Art Asylum blog). In the case of Venom, he’s been requested for so long we wanted to do something special and get slightly outside of the usual MS formula and create a Venom with multiple custom options rather than one version with a base. As with all of the Select projects I’ve done, I picked up a bunch of the collected story lines and graphic novels and re- familiarized my self with his history to find what I thought were the coolest incarnations of the Eddie Brock Venom. First of I wanted a totally badass terrifying Venom with tons of teeth and a nasty tongue and a transforming Eddie Brock. So the “Lethal Protector “ storyline inspired me for those two heads and a huge pair of nasty claws. Then there’s been a lot of requests for the crazy multi-armed multi-headed version from the “Madness” story line, and I came up with a pretty interesting way to create that Venom. Last but not least I wanted to do an old school Todd McFarlane Venom with a big grin! The trick was all these permutations had to work on the same body; all the heads are interchangeable and there are multiple hand options.

In terms of Marvel Select in general I try to find the best elements of the character, such as the Marvel Select comic version Hawkeye (Disney exclusive DST Avengers), Nightcrawler, or Anti-Venom. Diamond expects me to bring my interpretation and vibe to the Marvel line, so I essentially get to do exactly what think should be done with the sculpt and paint work. They are the one company that actually utilizes me as an art director/ project manager and sculptor, so I particularly value my years of collaboration with them.

Pic of the Day > Light, Give Me Strength! by Onigun Studio

169/365 – Light, Give Me Strength!

Pic of the Day > 148/365 – The Burning Crusade by Onigun Studio

148/365 – The Burning Crusade

Odds ‘n Ends > Super G Edition

  • It shows how out of touch I am with the DCUC scene that I completely missed the fact that the Jaime Reyes Blue Beetle on display at Toy Fair had double-jointed elbows and knees. A very interesting development–has Mattel said whether this signals a new direction for the line, or if this is just something they’ll do occasionally for some figures? (I’d guess the latter, knowing Mattel.) More importantly, what do you think of it? I always thought the double-jointed elbows and knees tended to make many Marvel Legends figures seem a bit too gangling (unless they were supposed to be like that, i.e. Spider-man). Shocking from a pro-articulation guy like myself, I know.
  • My Trap Jaw should arrive today, perhaps by the time I finish typing this post. Dr. Mrs. Ghostal and I will also find out just how much of our tax refund is going to repairing the car this afternoon as well. It amazes me how often tax refunds and emergency expenses coincide. It’s like your car, house, kids etc. just know you’re going to have windfall. I assume the same goes for bonuses, though I’ve never worked at a job that awards them. Anyway, long story short, I’ll get the Trap Jaw review up this week. Probably.
  • If anyone can identify the gun in the chair in the new Odds ‘n Ends pic, I’d really appreciate it. If it helps, it attaches into this weird silver backpack-thing via some cords.
  • Over at Infinite Hollywood, Newton Gimmick has been doing retro reviews of Mezco’s Popeye figures. I own the first wave’s Popeye and Bluto, and they’re great figures.
  • Dr. Mrs. Ghostal and I saw Avatar finally (in 3D at an Imax theater). I was underwhelmed, and DMG was very much not a fan. I liked the overall message of the film, though. But frankly I’m glad I didn’t love it, because I didn’t want to have to buy the toys.
  • As I surmised, it looks like DC Unlimited is making God of War III figures, and as I suspected might happen, they’re going to have extremely limited articulation, a la DC’s World of Warcraft figures. And of course, as with DCD’s Mass Effect 2 figures, they’ll be striking when the iron has been doused with liquid nitrogen and shattered with a soggy breadstick. (On a side note, I no longer care about God of War III or whether it gets figures, because by the end of the second game I’d realized it was just not my cup of tea.)
  • On the other hand, I would happily buy a figure of Nathan Drake from Uncharted if it was as articulated as, say, Nathan “Rad” Spencer. Which it wouldn’t be, since DC Unlimited would be the manufacturer.
  • You probably all saw this, but Mattel issued a pretty extensive semi-mea-culpa on their Facebook page. If you’re interested, you can read the entire note as well as my response on the PGPoA forums.

Pic of the Day

World of Warcraft Vindicator Maraad by F&E

Pic of the Day

365 Toy Project 044_365 – Archilon Shadowheart by shadowowl

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